26/10/2025 - 7/11/2025 ( Week 10 - Week 14 ) Ho Winnie / 0364866 Collaborative Design Practice / Bachelor's of Design Honors In Creative Media Task 4 : Client Presentation 1. Task 4 : Client Presentation 2. Feedback 3. Reflection 1. Task 4 : Client Presentation Requirements : This group project aims for you to collaborate in multi-disciplinary groups to write creative briefs, create designs that fit the user experience of the project outcome and produce the prototypes or mock-ups for user-testing that suits the table-top game. Progression : A. Meeting The Original Game Creators - Tan Yee Qin & Her Team I reached out to Tan Yee Qin , the leader of the original Gluconomy gameplay team, to invite her and her team to view our final outputs and experience the redesigned game firsthand. During this session, I presented our overall design concept, explaining how we translated the core gameplay mechanics into a cohesive visual system gr...
22/09/2025 - ( Week 1 - Week 14 ) Ho Winnie / 0364866 UX Design / Bachelor's of Design Honors In Creative Media Final Compilation & Reflection 1. Task 1 - UX Study Exercise 2. Final Project - AR Cook System 3. Feedback 4. Reflection 1. Task 1 - UX Study Exercise Requirements : Students are required to select an existing product or service and conduct a user experience (UX) analysis by identifying its key strengths and weaknesses. Based on the identified UX issues, students must propose practical design improvements that enhance usability and overall user satisfaction. The study must be supported by a User Journey Map that visualizes user actions, emotions, pain points, and opportunities for improvement across the interaction stages. Final Output : Sephora Shopping Experience by Winnie Ho 2. Task 2 - Final Project AR Cook System Requirements : Students must select one existing service or product and perform a full UX design process...
22/09/2025 - 26/10/2025 ( Week 5 - Week 9 ) Ho Winnie / 0364866 Art Direction / Bachelor's of Design Honors In Creative Media Project 1 : Ideation - Defining a Creative Solution for Community Impact 1. Project 1 : Ideation - Defining a Creative Solution for Community Impact 2. Feedback 3. Reflections 1. Project 1 : Ideation - Defining a Creative Solution for Community Impact Mr. Kamal introduced to us the project titled “Defining a Creative Solution for Community Impact.” The aim was to develop an idea that could make a meaningful difference in society through creativity and design thinking. For this project, I decided to team up with Lin Si Yan and Lew Guo Ying , both talented and passionate about UI/UX design. Together, we formed a team that shared the same goal — to create something that blends creativity, empathy, and technology to generate positive change. Progress : Ideation - As a team, we began by brainstorming ideas across d...
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