21/04/2025 - ( Week 5 - Week 7 ) Ho Winnie / 0364866 Application Design 2 / Bachelor's of Design Honors In Creative Media Task 2 : Interaction Design Proposal & Planning 1. Lectures 2. Task 2 : Interaction Design Proposal & Planning 3. Feedback 4. Reflection 1. Lectures Week 6 : This week, we were introduced to FlutterFlow, the main platform we’ll be using to develop our final application. Mr. Razif guided us through the fundamentals of building a fully functional user authentication flow, including login, sign-up, and dashboard pages . We also learned how to integrate Firebase with FlutterFlow, enabling real-time data storage and secure user authentication. During the session, we explored Firebase Authentication , which allows users to create accounts and log in using their email and password. Mr. Razif demonstrated how to set up Firebase in the FlutterFlow project settings and link the sign-up and login buttons to the c...
21/04/2025 - ( Week 1 - Week 4 ) Ho Winnie / 0364866 Experiential Design / Bachelor's of Design Honors In Creative Media Task 2 : Proposal Development 1. Lectures 2. Task 2 - Proposal Development 3. Feedback 4. Reflection 1. Lectures Week 5 : This week in class, Mr. Razif introduced us to the integration of Augmented Reality (AR) with interactive user interfaces, specifically focusing on how to incorporate UI buttons within an AR environment to control multimedia content. One of the main activities involved learning how to use AR UI elements to control the playback of a video — enabling us to start or stop the video by interacting with virtual buttons overlaid in the AR scene. This exercise helped us understand the connection between user input and media control within immersive experiences. Fig 1.1 Outcome of Exercise 1 As we progressed, Mr. Razif demonstrated how to optimize the interaction by replacing the traditional two-b...
21/04/2025 - ( Week 1 - Week 4 ) Ho Winnie / 0364866 Games Development / Bachelor's of Design Honors In Creative Media Task 1 : Game Design Document 1. Lectures 2. Task 1 - Game Design Document 3. Feedback 4. Reflection 1. Lectures Week 1 : This week, Dr. Bong conducted a detailed module briefing to introduce us to the structure and expectations of the Game Development module. She outlined the upcoming projects and milestones we would be working on throughout the semester, giving us a clear understanding of the deliverables, assessment criteria, and the creative and technical skills we are expected to develop. One of the key highlights of the briefing was her introduction to C# , the programming language we will be primarily using for this module. As most of us are more familiar with languages like HTML or CSS, this was a new and exciting challenge. Dr. Bong explained how C# is widely used in the game development industry, particularly in con...
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